﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Engine;

namespace Estadio.GameObjects.Helpers
{
    public class DummyHandleController : IHandleController
    {

        public DummyHandleController()
            : base()
        {

        }

        #region IHandleController Members

        public Entity Target { get; set; }
        public float Move()
        {
            return 0;
        }

        public float Rotate()
        {
            return 0;
        }

        #endregion

    }
}
